Hello World!

Posted on October 22nd, 2007 in DFAE by c.raine

German man programs “Hello World” into wheat field

The above is the geekiest thing I have seen in a long time …

Exporting Emails from Apple Mail

Posted on October 17th, 2007 in DFAE by c.raine

Recently I was stuck having the problem that I wanted to export all my mails from Apple Mail to Evolution, and found out the hard way that there is no option of exporting all mails into a standard format from within Apple Mail. Although you can just mark all mails and use “Save As…” and save them as a raw file, this will produce a mbox file which does not have lines in emails starting with “From_” correctly escaped, which as a consequence will let several email programs barf while trying to import the file.

So I wrote pyelmx.py, a small and simple python script which goes over your emails in the Apple Mail folder and creates an mbox file for every mailbox it encounters. In case others might have the same problem, I have made the script available under the GPL.

You can download it here.
A short introduction can be found here.

A few years ago in Hamburg

Posted on November 2nd, 2006 in Game Development by c.raine

About 6 years ago in Hamburg I was working on a game-related project trying to create an immersive, massive 3D online world in which members can create own content,sell it and interact with almost everything this virtual world had to offer. When I recall all the esoteric ideas some of our designers had, the scale of the project itself and the dot-com-craziness everybody had at that time, I could not believe in ever completing the project and my own personal opinion at the time was that the project was doomed to fail from the start. And so it came, somewhere around summer 2002, the project was cancelled for several reasons.

On the 1st of March 2006 LindenLabs presented their virtual 3d online world SecondLife to Google, and here is video footage of the presentation on google video.

Glimpse Inside a Metaverse: The Virtual World of Second Life

It’s a funny feeling watching this video and looking back at my own expieriences during the dot-com-big-bang in 2000/2001.

Spatial Coherence Management

Posted on October 13th, 2006 in DFAE, Game Development by c.raine

This is how my desk looks like at the end of a project :

Desk

It’s hard to find some space to actually get some work done. You get used to it though.

LoRD - Lord of the Red Dragon

Posted on September 25th, 2006 in DFAE, Nostalgia by c.raine

I remember playing this on a BBS in Heusenstamm 10 years ago ( can’t remember the name of the BBS, sorry).

The game has a web-based clone : Lord of the Green Dragon

Ahhh .. the old times.

Update:

You have encountered Annoying TV Infomercial which lunges at you with $19.95 Plus Shipping & Handling!

Es stinkt zum Himmel !

Posted on September 18th, 2006 in DFAE, German by c.raine

Wahrlich, das tut es.

Anscheinend hat eine hollaendische Firma bei( oder in?) Abidjan an der Elfenbeinkueste Giftmuell abgeladen und damit weite Teile des Umlandes verseucht:

Artikel in der Frankfurter Rundschau

Artikel in der Frankfurter Allgemeinen Zeitung (FAZ)

Artikel im Hamburger Abendblatt

Es ist schone eine verrueckte Welt in der wir leben - und bei solchen Verbrechen hoffentlich nicht ungestraft sterben.

Heinrich Heine on Studiengebuehren

Posted on September 17th, 2006 in Studiengebuehren, German by c.raine

Habe ich heute auf WikiQoute.org gefunden :

“Geld ist rund und rollt weg, aber Bildung bleibt.”

Ja, wie wahr. Leider ist diese Ansicht in Vergessenheit geraten in unserer modernen Zeit der alles umfassenden Effizienzdebatte.

Back from the GC in Leipzig ( and a bit late )

Posted on September 5th, 2006 in Game Development by c.raine

I have experienced some impressive days attending the Games Convention in Leipzig at the end of August.

Unfortunately you cannot capture the dimension of the booths (especially those of the big players EA, Sony and Microsoft), but here are some pictures anyway :

booth gc next gen
ea booth elton at the gc
gc girls gc pong retro

And I have to add this small experience :

After walking from hall to hall, visiting booth after booth, seeing new game after new game, there was this suprise of actually watching kids completely immersed in playing a version of the game you are currently working on. Seeing that children are enjoying and are fascinated by your work is very rewarding.

This happens …

Posted on August 30th, 2006 in DFAE by c.raine

… when I’m asked to make a drawing :

You get the picture.

Finally Here

Posted on August 21st, 2006 in DFAE by c.raine

Welcome to WordPress. This is your first post. Edit or delete it, then start blogging!

I finally made it into the world of blogging.